Dungeon Respawn
Posted at 05-11-18, 03:36 am Link | #1
KurodoDragon

Posts: 19
Joined: 08-17-17
Last post: 1 day
Last view: 1 hour
To reduce competition and let more people get the Iria dungeon titles:

- Dungeons respawn every day at a set time
- Reduce the exploration exp rewarded from discovering a dungeon to 7000 (+1400 nighttime)
- Enchant drops once a week on Thursday

The time the dungeons respawn should be at a time that is fair for both east and west coast players, I suggest 5PM PST / 8PM EST.
Posted at 05-11-18, 01:55 pm Link | #2
Kakusha

Posts: 36
Joined: 02-18-17
Last post: 116 days
Last view: 25 days
To reduce competition and let more people get the Iria dungeon titles:

- Dungeons respawn every day at a set time
- Reduce the exploration exp rewarded from discovering a dungeon to 7000 (+1400 nighttime)
- Enchant drops once a week on Thursday

The time the dungeons respawn should be at a time that is fair for both east and west coast players, I suggest 5PM PST / 8PM EST.

I disagree.
Firstly I don't want to have to find dungeons every time I feel like running Karu for a book or Maiz for a gargoyle statue.
Second, eventually people are going to stop looking for the dungeons, since they already have the titles; meaning that every time you go to Iria the dungeons are going to need to be found before you can do anything in them.
But also, that time is like 1am in GMT (PST +8), and 2am for most of Europe; so we'd still have very little chance of getting the title before someone else finds it.
Posted at 05-11-18, 10:15 pm Link | #3
Fruttielicious

Posts: 161
Joined: 06-17-17
Last post: 21 days
Last view: 1 day
How come nobody complains about seal breaker titles, yet do about this.
Posted at 05-11-18, 10:25 pm Link | #4
KurodoDragon

Posts: 19
Joined: 08-17-17
Last post: 1 day
Last view: 1 hour
How come nobody complains about seal breaker titles, yet do about this.

http://mabinogi.ir/thread/1029-should-seal-breaker-titles-not-be-unique

To reduce competition and let more people get the Iria dungeon titles:

- Dungeons respawn every day at a set time
- Reduce the exploration exp rewarded from discovering a dungeon to 7000 (+1400 nighttime)
- Enchant drops once a week on Thursday

The time the dungeons respawn should be at a time that is fair for both east and west coast players, I suggest 5PM PST / 8PM EST.

I disagree.
Firstly I don't want to have to find dungeons every time I feel like running Karu for a book or Maiz for a gargoyle statue.
Second, eventually people are going to stop looking for the dungeons, since they already have the titles; meaning that every time you go to Iria the dungeons are going to need to be found before you can do anything in them.
But also, that time is like 1am in GMT (PST +8), and 2am for most of Europe; so we'd still have very little chance of getting the title before someone else finds it.

It doesn't have to be as extreme as every day I suppose. Even 2-3 times a week would help out a bit. As for the time, what about something like 9AM PST / 12PM EST / 5PM GMT?
Posted at 05-11-18, 11:30 pm Link | #5
Kakusha

Posts: 36
Joined: 02-18-17
Last post: 116 days
Last view: 25 days
Maybe something like every Wednesday (or Thursday) and Sunday could work for that, to account for people at work and those of us with no life.
As for the enchants, are they good enough to warrant being nerfed in terms of "drop rate"?
Posted at 05-12-18, 12:07 am Link | #6
Stilva

Posts: 33
Joined: 02-14-18
Last post: 25 days
Last view: 1 day
I'd personally love the seals to be re-breakable once a week or somesuch...

Mirage (Longa) and Lion Hunter (Canae) are both great enchants, the rest are pretty missable. I think there would be less incentive to repeat camp if they were attainable from some endchest at a fair rate.
Posted at 05-12-18, 10:03 am Link | #7
Fruttielicious

Posts: 161
Joined: 06-17-17
Last post: 21 days
Last view: 1 day
I think the weekly reset is fine as it is.
Posted at 05-15-18, 04:05 pm Link | #8
KurodoDragon

Posts: 19
Joined: 08-17-17
Last post: 1 day
Last view: 1 hour
I've got a better idea: award the title from Maiz Glowing Gargoyle Dungeon. It's challenging enough without disrupting the current system for people wanting to just run the dungeon normally.

Also I'd just like to point out that it might not seem important to you, but when people need to get up early for weeks and still not get it, there's an issue.
Posted at 05-15-18, 05:04 pm Link | #9
Kakusha

Posts: 36
Joined: 02-18-17
Last post: 116 days
Last view: 25 days
I've got a better idea: award the title from Maiz Glowing Gargoyle Dungeon. It's challenging enough without disrupting the current system for people wanting to just run the dungeon normally.

Also I'd just like to point out that it might not seem important to you, but when people need to get up early for weeks and still not get it, there's an issue.

Actually a good idea, since it'd give those seeking Elf/Giant trans more chances of running the dungeon also.
Posted at 05-15-18, 05:23 pm Link | #10
Excelsian

Posts: 212
Joined: 04-26-17
Last post: 7 days
Last view: 1 day
Although since the glowing gargoyle already has such a focus on it and the other statues have close to 0, perhaps it'd be an idea to add it to the others instead (last I heard glowing garg sells for 300-500k, while the others... 20-50k?)
Posted at 05-15-18, 10:31 pm Link | #11
KurodoDragon

Posts: 19
Joined: 08-17-17
Last post: 1 day
Last view: 1 hour
Although since the glowing gargoyle already has such a focus on it and the other statues have close to 0, perhaps it'd be an idea to add it to the others instead (last I heard glowing garg sells for 300-500k, while the others... 20-50k?)

Exactly. Glowing Statue for Karu and Mysterious Arrow for Longa awarding their respective titles.
Terms

Powered by mabi.pro v1.0034-arisa (View credits)
MabiPro is not associated with Nexon Co., Ltd. in any way shape or form.