More memory patcher mods (rev. 19 by Annyeong on 10-07-18, 10:27 am)
Posted at 08-31-18, 06:35 pm Link | #1
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
As of 10/7/2018, cheat engine tables will not be used and these mods will now be used in the new AstralWorld memory patcher found here:

http://mabinogi.ir/thread/3159
----------------------------------------------------------------------------------------------------------------------------------------------------------
Hey guys,

Been learning to mod and I thought I'd release some mods not featured in Blade's Astral patcher. Currently it's a Cheat Engine table so you'll need Cheat Engine to use these mods. I'm still very much an amateur so advice and feedback is much appreciated.

Download it here:

Installation & Usage:
1. Download Cheat Engine
2. Download the table above
3. Open up Cheat Engine, click the computer with the magnifying glass over it
4. Find the Mabinogi window under 'Applications' or client.exe under 'Processes' and open that
5. Go back to the main Cheat Engine window and click the folder button
6. Find the directory where MabiProTable.ct lies and open it
7. Table will be loaded at the bottom of the Cheat Engine window and you can activate what you want upon clicking the square boxes

Current Features:
- Party Board to Housing Board
- Displays minutes in the clock
- No cooldown on mounting and re-mounting
- Uncap auto-production
- Enable interface while dead
- No channel move penalty description box
- No channel move denial (i.e. you can change channels while talking to NPC)
- Cutscene Skipper
- Remove character animation locking (Client-side and probably not that useful)
^----- Do NOT use this with Ranged Attack Swap, your character will get locked
- Displays negative HP
- Display negative Stats (In such a case of pot poisoning)
- Ranged Attack Swap (i.e. Can swap basic Ranged Attack to Magnum)
- Attack resting mimics/golems/flyingbooks/watermelons
- Default items splitting to quantity 10 instead of 1
- Display names of objects/creatures/players from far away
- Remove glare from sunlight
- Disable grey-ish fog in distance (not to be confused with alpha fog)
- Access remote shops from afar (works but it takes npc talking range as collateral..)
- Show simple/detailed FPS

WIP (non-functional):
- NPC equip view
- Read text signs from afar
- More minimap zooms
- Render Distance

Credits:
- Cursey (Kanan) & contributors
- Blade3575
- Step29
- Rydian
- Coziest (Ranged Attack Swap)
Posted at 08-31-18, 07:04 pm Link | #2
Primate

Posts: 125
Joined: 10-16-17
Last post: 30 days
Last view: 21 days
seems safe
https://puu.sh/BnxZU/3298016dc7.png
post rev. 1 by Annyeong on 09-01-18, 05:28 pm
Posted at 09-01-18, 05:28 pm Link | #3
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
Update, got negative HP to display
Posted at 09-02-18, 09:01 pm Link | #4
zeruah

Posts: 1
Joined: 05-01-18
Last post: 43 days
Last view: 43 days
Thanks for this post. Mounting CD is a life saver. The real mvp.
Posted at 09-03-18, 02:46 am Link | #5
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
Updated table to be more organized, and added Ranged Attack Swaps.

Need confirmation that AR (and RP Mari's AR), Support Shot, Mirage Missile and Crash Shot works however.
Posted at 09-03-18, 03:24 am Link | #6
KurodoDragon

Posts: 18
Joined: 08-17-17
Last post: 6 days
Last view: 4 hours
Updated table to be more organized, and added Ranged Attack Swaps.

Need confirmation that AR (and RP Mari's AR), Support Shot, Mirage Missile and Crash Shot works however.

Support Shot and Mirage Missile work. Crash Shot does not.

Also most of the mods aren't togglable any more.
Posted at 09-03-18, 03:45 am Link | #7
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
Updated table to be more organized, and added Ranged Attack Swaps.

Need confirmation that AR (and RP Mari's AR), Support Shot, Mirage Missile and Crash Shot works however.

Support Shot and Mirage Missile work. Crash Shot does not.

Also most of the mods aren't togglable any more.

Updated the table again for Crash Shot. Can you try it again?

Also, can you try restarting the client? The mods have been working fine for me so far. If it doesn't work, can you tell me which ones are acting wonky?
Posted at 09-03-18, 03:55 pm Link | #8
KurodoDragon

Posts: 18
Joined: 08-17-17
Last post: 6 days
Last view: 4 hours
Updated table to be more organized, and added Ranged Attack Swaps.

Need confirmation that AR (and RP Mari's AR), Support Shot, Mirage Missile and Crash Shot works however.

Support Shot and Mirage Missile work. Crash Shot does not.

Also most of the mods aren't togglable any more.

Updated the table again for Crash Shot. Can you try it again?

Also, can you try restarting the client? The mods have been working fine for me so far. If it doesn't work, can you tell me which ones are acting wonky?

Mods are togglable again. Crash Shot still does not work.
post rev. 1 by Annyeong on 09-04-18, 05:20 am
Posted at 09-04-18, 05:13 am Link | #9
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
Update, you can now attack resting mimics/golems/flyingbooks/watermelons.

Crash shot swap will be fixed later.
post rev. 1 by Annyeong on 09-19-18, 05:48 am
Posted at 09-18-18, 10:52 pm Link | #10
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
Update

Per request, you can now default splitting/dividing to quantity 10. If you shift-click or right click->divide, instead of 1 it'll show 10.
Posted at 09-19-18, 04:12 am Link | #11
Pyro111921

Posts: 23
Joined: 06-23-18
Last post: 1 day
Last view: 21 hours
Update

Per request, you can now default splitting/dividing to quantity 10. If you shit-click or right click->divide, instead of 1 it'll show 10.

I would like to know how to shit click, it sounds fun.
Posted at 09-19-18, 05:48 am Link | #12
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
Update

Per request, you can now default splitting/dividing to quantity 10. If you shit-click or right click->divide, instead of 1 it'll show 10.

I would like to know how to shit click, it sounds fun.

Woops..
Posted at 09-20-18, 04:52 am Link | #13
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
Update

Added feature to display names of objects/creatures/players from far away. Names will always display full transparency rather than having to approach the said object/creature/player to obtain full transparency.
post rev. 1 by Annyeong on 09-21-18, 05:15 pm
Posted at 09-20-18, 10:54 pm Link | #14
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
Update

Feature to remove glare from sunlight, and grey-ish fog in far distance (not related to alpha fog).

FIXED: Fog mod should activate properly now.
post rev. 1 by Annyeong on 09-26-18, 07:11 am
Posted at 09-26-18, 06:52 am Link | #15
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
Update

Added party board to housing board to the table
post rev. 1 by Annyeong on 09-29-18, 07:24 am
Posted at 09-28-18, 10:03 pm Link | #16
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
Update

Added feature to display FPS directly in-game.

Fixed a bug with FPS counter crashing client.
Posted at 10-03-18, 05:09 am Link | #17
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
Update

Added feature to display negative stats (such as in a pot-poisoned state).
Posted at 10-06-18, 08:13 pm Link | #18
MarkasUrthadar

Posts: 30
Joined: 11-02-17
Last post: 3 days
Last view: 8 hours
Great job on those mods, but how does negative stats work exactly?
Posted at 10-06-18, 09:36 pm Link | #19
Annyeong

Posts: 20
Joined: 07-24-17
Last post: 3 days
Last view: 3 hours
Great job on those mods, but how does negative stats work exactly?

Thanks!

Basically that mod reveals the stats that have hit below 0 when you're affected in situations such as potion poisoning. So when you're in a heavy pot poison situation, a stat such as WILL won't get stuck at 0 when you see it in your character window and will reveal the actual value which would be in the negative.
Terms

Powered by mabi.pro v1.0034-arisa (View credits)
MabiPro is not associated with Nexon Co., Ltd. in any way shape or form.