Last post: 37 days
Last view: 13 hours
I'm going to stop you right there with... Who the hell buys HP pots anyway that isn't a brand new player? The only potion I've ever bought that I can remember buying since I started playing this two years ago has been stamina pots, and that's only because Alchemy drains my SP so damn fast. Also, you're trying to tell me that this was a 'good' balance idea because of mana shield... When mana shield came out in g7 (or g8).....? If devcat had any idea of what 'balance' was, mana shield wouldn't' be the way it is now to begin with.
I'm going to have to stick with Blighty on this one. Later content has mobs all dropping the same Tier of pot, EG: They drop a hp50, so they also drop an sp50 or mp50 or all 3. Gen 1-3 content does not normally, or at least they made it more rare. Things that drop hp30s either don't drop mp pots, drop mp10s, or RARELY WITH 2x drop mp30. While farming up 10 white wolf scrolls I got maybe 2 MP 30s. While doing Roite (which uses generation Iria and a few G9 mobs, all of which are after director shift) mp 30s were a consistent and common drop, right along side hp and sp 30s.
And you're right, the new medi buff allows me to use those two skills more frequently without needing to pot, that simply cannot be said for base game meditation before lives buff. 13.3 seconds per single MP during the day and 4.4 seconds per single MP at night for rank F. It got as strong, back then, as 9.5 sec to mp during the day, and 3.2 sec to mp during the night for rank 9, the cap.
Let's not forget that magic is the least effective in the early game, both recourse to damage, and time. This only ever hurt it more in the early days of live.